by FC | Apr 18, 2016 | 3D, Objects
Here are a couple of environmental props put together recently with the use of Blender, ZBrush, Photoshop and Quixel Suite 2.
by FC | Jan 14, 2016 | 3D, Objects
Blender, Photoshop, Quixel Suite 2
by FC | Jan 14, 2016 | 3D, Characters
This mesh avatar was made for use in Second Life and involved modelling, rigging and animation with Blender and textures with Photoshop.
by FC | Jul 21, 2015 | 3D, Printed, props
Lately, I’ve been working on some modelling for Joshua Craig’s Hellboy Mecha-glove project; I’d previously modelled some less integral parts, but was honoured to be given the task of creating this much more central piece for the project. If...
by FC | May 5, 2015 | 3D, Objects
by FC | May 5, 2015 | 3D, Objects